Media Submissions

Have a colony you want to make canon? Propose it here.
elgeonmb
Posts: 404
Joined: Mon May 22, 2017 1:56 am

Wed Jul 26, 2017 6:19 am

Much easier than colonies! Just give us a title and a quick (1-4 sentence) explanation of what it is, who likes it, and maybe when it was made. Take all that and post it in this thread, then yell at someone to check it on discord. It will then go and live on https://wiki.ss13polaris.com/index.php?title=Media where other people can enjoy it/hate it/make characters who are devoted fans of it.

EDIT: In general, try not to specifically name contemporary works of media in your write-ups. As tempting as it can be to go "This is Revolutionary Girl Utena but in space", trying to only make broad allusions increases verisimilitude.

Baguette
Posts: 16
Joined: Tue May 23, 2017 4:43 pm

Thu Jul 27, 2017 12:05 am

Xeaq'kux
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A Hearts Of Iron-Like, turn-based grand strategy game set on Qerr'balak, where the player plays as the ruler of a City. The game has a very low focus on millitary, while the economics and diplomacy side of the game has an extraordinary amount of detail put into it. Borders are, more often than not, paid for or talked over rather than resorting to violence. While the caste system can't be entirely abolished in the game, different species and Skrell races can be assigned to different castes, although only one race/species can occupy one caste. The Qerr-Katish caste, however, cannot be changed whatsoever. Positronics can fill any caste (except, of course, Qerr-Katish), even if the caste is already occupied, aswell as being able to be entirely disregarded as people. The game is fairly popular among groups of Humans, Raskinta-Katish, and young Qerr-Katish.

elgeonmb
Posts: 404
Joined: Mon May 22, 2017 1:56 am

Thu Jul 27, 2017 12:12 am

Baguette wrote:
Thu Jul 27, 2017 12:05 am
Xeaq'kux
------------------------------------
A Hearts Of Iron-Like, turn-based grand strategy game set on Qerr'balak, where the player plays as the ruler of a City. The game has a very low focus on millitary, while the economics and diplomacy side of the game has an extraordinary amount of detail put into it. Borders are, more often than not, paid for or talked over rather than resorting to violence. While the caste system can't be entirely abolished in the game, different species and Skrell races can be assigned to different castes, although only one race/species can occupy one caste. The Qerr-Katish caste, however, cannot be changed whatsoever. Positronics can fill any caste (except, of course, Qerr-Katish), even if the caste is already occupied, aswell as being able to be entirely disregarded as people. The game is fairly popular among groups of Humans, Raskinta-Katish, and young Qerr-Katish.
Merged.

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Apollo Densin
Posts: 9
Joined: Mon Sep 18, 2017 8:09 am

Mon Sep 18, 2017 6:11 pm

Knights of the Fallen Star, a show about a small carrier during the contact war, the three main chars are pilots of fighters, with the captain and bridge crew being major secondary characters. About their exploits against the vile Hegomony. The SCV Fallen Star is an older ship, not as advanced as others in the fleet, but skill, luck, and human diligence do they make it through the war. Noted for making historical liberties with set design and historical events, injecting the crew into historical battles and making them pivital


Considered a banned show on worlds that border the Hegmony to prevent undue tensions that may arise between the two nations, ran in underground media circuses of banned material

elgeonmb
Posts: 404
Joined: Mon May 22, 2017 1:56 am

Mon Sep 18, 2017 6:21 pm

Apollo Densin wrote:
Mon Sep 18, 2017 6:11 pm
Knights of the Fallen Star, a show about a small carrier during the contact war, the three main chars are pilots of fighters, with the captain and bridge crew being major secondary characters. About their exploits against the vile Hegomony. The SCV Fallen Star is an older ship, not as advanced as others in the fleet, but skill, luck, and human diligence do they make it through the war. Noted for making historical liberties with set design and historical events, injecting the crew into historical battles and making them pivital


Considered a banned show on worlds that border the Hegmony to prevent undue tensions that may arise between the two nations, ran in underground media circuses of banned material
Merged

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Apollo Densin
Posts: 9
Joined: Mon Sep 18, 2017 8:09 am

Mon Sep 18, 2017 11:40 pm

Go Go ERT Rangers! A NT sponsored kid show about the exploits of a fictional ERT team based out of one of their colonies. They fight fictional monsters such as giant space carp or other things, and it is only by the power of friendship, bluespace, pharon, and NT products that they save the day.

The show is essentially a tool to try to get people to join up with NT, showing them off as utopian and the heros of the setting, with some companies presented in a negative light. As such the show typically does not show up on non NT based area's

elgeonmb
Posts: 404
Joined: Mon May 22, 2017 1:56 am

Mon Sep 18, 2017 11:42 pm

Apollo Densin wrote:
Mon Sep 18, 2017 11:40 pm
Go Go ERT Rangers! A NT sponsored kid show about the exploits of a fictional ERT team based out of one of their colonies. They fight fictional monsters such as giant space carp or other things, and it is only by the power of friendship, bluespace, pharon, and NT products that they save the day.

The show is essentially a tool to try to get people to join up with NT, showing them off as utopian and the heros of the setting, with some companies presented in a negative light. As such the show typically does not show up on non NT based area's
I love it.

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Apollo Densin
Posts: 9
Joined: Mon Sep 18, 2017 8:09 am

Tue Sep 19, 2017 6:59 am

The Tales of Mr. How. A set of childrens tales based on historical "facts" about a traveling man and his companions, able to traverse time and space in his traveling youtool. Often told as bedtime stories to children many of them growing up thinking, would it not be great if Mr. How did show up to take me on adventures. Oddly enough, this story transcends species, with Mr. How appearing as the relevant species in each story. Maybe this is just a coincidence, tapping into some universal gesalt, or something even odder no one is sure, but many have studied this phenomena/

[slightly giving an in universe explanation of why people would want to go with Mr. How when he shows up, I may have this joke/event characters name wrong.]

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Apollo Densin
Posts: 9
Joined: Mon Sep 18, 2017 8:09 am

Wed Sep 20, 2017 3:37 pm

[This one probably needs some work to make it a bit more coherent cause typing it up while tired and not wanting to lose what I thought of from work.]

My Name is Human
This movie is universally aclaimed in the human occupied space. A drama that explores the human condition when presented with some of the darkest threats, it is noted for not shying away from graphic situations. The story is considered extremely well written. The main characters are a human child of around 7 or 8, and a drone who was struck by electrical feedback, and started to gain sentience and was unhooked from the station's AI during the invasion of their station by a group of pirates. Taking place over a week, it follows the struggles of the population of the station, the pirates ruling the station with an iron fist as they loot and pillage, the survivors banding together, turning on others to get safety from the pirates, and struggling for food and supplies. The boy who is the main viewpoint, is caught up in all of this, seeing humanity at its highest and lowest, the drone seeking to protect the boy from as much as he can, but face the other survivors, the AI slowly descending into madness as it helps slaughter its friends and coworkers, and the pirates. The conclusion of the story sees the boy sacrifice himself to prevent the drone from dying, showing one of the ultimate human virtues, the willingness to sacrifice yourself for another.

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Freshwood
Posts: 2
Joined: Mon May 22, 2017 2:11 am

Thu Feb 01, 2018 6:58 am

The Brothers of Wisdom
An action fiction series that chronicles the adventures and exploits of the Brothers of Wisdom, an enigmatic trio whose ongoing mission is to seek out and destroy machines and devices of war and tyranny, including any and all knowledge pertaining to them. They campaign throughout time across the known galaxy against a multitude of adversaries that ranges from superweapons and black ops projects to weaponized viruses and genetic monstrosities, all the while championing the pursuit of knowledge for the benefit of all, wisdom, identified as the means to a sound and just mind, and justice.

With new episodes still popping up on a bi-weekly basis, the series has a growing fanbase throughout most Human systems, Tajaran space and, to a far lesser extent, Unathi systems along the SolGov-Hegemony border. Each of the Brothers; Deft Brother, Dear Brother and Deep Brother, have their own dedicated followings amongst fans that are capable of detailing the personalities, unique traits and different suit designs each individual Brother possesses.

Despite first being 'discovered' a little over a decade ago by an Exonet analytic, nobody has claimed ownership of the series. This, coupled with the exceptionally detailed and staggeringly accurate -according to experts and those 'in the know'- settings and the usage of current or historical governments, corporations and other groups in factual locations has led to multiple theories, the cornerstone of them all claiming that the series is more than just the work of fiction.

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