Search found 61 matches

by Wickedtemp
Sat Nov 25, 2017 7:00 am
Forum: Suggestions & Feedback
Topic: Psychiatrists and MedHUDs!
Replies: 6
Views: 1255

Re: Psychiatrists and MedHUDs!

So... I'm assuming the above post is an attempt at a joke, or due to bad mood, but uh... just in case: 1) This was something that Misty and I brought up before the visor was even a concept, no, this isn't solely related to a custom item. 2) Even if it was, it'd still benefit the department in genera...
by Wickedtemp
Sat Nov 25, 2017 1:31 am
Forum: Suggestions & Feedback
Topic: Healing Brute with Surgery
Replies: 6
Views: 1848

Re: Healing Brute with Surgery

If I could ""fix"" anything with this, it'd be that you can't use it on corpses, just because that's hard to justify ICly... However, I understand why it's there and thus 'fix' is in quotations, because the only 'mid-ground' I can even think of is having special code that only lets the operation be ...
by Wickedtemp
Sat Nov 25, 2017 1:22 am
Forum: Suggestions & Feedback
Topic: #MakeBartendingGreatAgain
Replies: 7
Views: 1587

Re: #MakeBartendingGreatAgain

...Why were they removed to start with, again?
by Wickedtemp
Fri Nov 17, 2017 7:15 pm
Forum: Suggestions & Feedback
Topic: Senior Crew Jobs
Replies: 15
Views: 3595

Re: Senior Crew Jobs

For security, I think the center option works the best, however, so I'll pretty much support whatever 'general consensus' that sec players come to, if any. I still don't want a job slot removed for this, but it isn't something that I'd die fighting for, but since changing job slots is getting brough...
by Wickedtemp
Thu Nov 16, 2017 2:54 am
Forum: Suggestions & Feedback
Topic: Senior Crew Jobs
Replies: 15
Views: 3595

Re: Senior Crew Jobs

Or reduce the number of regular slots normally available to maintain the current balance of max department pops I think that makes the least amount of sense. Removing 1 job slot from which job? The chemist has 2 slots, the lab has two workstations. Psych has 1 slot, can't get rid of that. The param...
by Wickedtemp
Wed Nov 15, 2017 5:57 pm
Forum: Suggestions & Feedback
Topic: Senior Crew Jobs
Replies: 15
Views: 3595

Re: Senior Crew Jobs

I'd support this. I play Huxley as CMO/Chemist, I love both roles, however due to my OOC schedule and the fact that I'm often pulled away from the game and rarely am I able to spend 2-3 hours without interruption, I have to settle for Chemist nine times out of ten, because that's a job I can do quic...
by Wickedtemp
Thu Nov 09, 2017 7:18 pm
Forum: Suggestions & Feedback
Topic: Defibrillators and Memory Loss [Discussion/Player]
Replies: 10
Views: 2921

Re: Defibrillators and Memory Loss [Discussion/Player]

It really depends on what was happening prior to LoC/death. If you were RPing with someone and in the course of that they shot you, you'd probably remember at least something about the person that shot you. If someone just walks up and murderizes you, you haven't had time enough to really process a...
by Wickedtemp
Tue Nov 07, 2017 11:33 pm
Forum: Suggestions & Feedback
Topic: Defibrillators and Memory Loss [Discussion/Player]
Replies: 10
Views: 2921

Re: Defibrillators and Memory Loss [Discussion/Player]

To a degree. The details should probably be a little fuzzy, but it wouldn't be "Oh, I was sitting in the garden one moment and the next thing I know, I'm like this!" - The brain is still active, they'd likely remember a fair bit of what happened to them. They may have some manner of a religious expe...
by Wickedtemp
Fri Sep 15, 2017 10:48 pm
Forum: Denied Item Applications
Topic: Wickedtemp - Hypospray
Replies: 11
Views: 2618

Re: Wickedtemp - Hypospray

Well, yes, but "they've already got one" isn't relevant. Most custom items are just reskinned, so of course, they'd already have an item like it.

And again, feel free to ignore the cane bit. That was a 'for fun' personal coding thing.
by Wickedtemp
Fri Sep 15, 2017 10:40 pm
Forum: Approved Item Applications
Topic: Wickedtemp - MedHUD
Replies: 10
Views: 2233

Re: Wickedtemp - MedHUD

Sounds like a plan.