Search found 3 matches

by woody41
Wed May 06, 2020 12:20 pm
Forum: Suggestions & Feedback
Topic: [Suggestion] Ending types of rounds
Replies: 6
Views: 1224

Re: [Suggestion] Ending types of rounds

Also cryo is still blindingly stupid from a lore perspective now that we are in an inhabited system can we please just have some other way to despawn that doesn't cause the hand-wringing that the gateway does thanks. Hmm and what about to add feature in IC tab "Recall my character to central comman...
by woody41
Sun May 03, 2020 12:40 pm
Forum: Suggestions & Feedback
Topic: [Suggestion] Ending types of rounds
Replies: 6
Views: 1224

Re: [Suggestion] Ending types of rounds

Hi, Thank you for your answer. I know that people have no time to commit 6 hours, but for this reasons there is cryo. Regrading the fresh round. Fresh round is the same as a 2 hour round. Nothing is changed on low pop at least on round that I know from low pop. (Usually 2pm - 8pm UTC time) And addin...
by woody41
Fri May 01, 2020 11:19 pm
Forum: Suggestions & Feedback
Topic: [Suggestion] Ending types of rounds
Replies: 6
Views: 1224

[Suggestion] Ending types of rounds

Hi, I would like to open discussion about ending of the rounds. We have several types of endings: Crew transfer, Emergency transfer, Nar-Sie, Bluespace, Singularity escape etc . All of the ends can be done ICly except Crew transfer. Players have to vote about the crew transfer and what is crazy, pla...