Search found 26 matches

by Kerbal22
Sun Aug 12, 2018 2:53 pm
Forum: Approved Item Applications
Topic: Kerbal22 - Mech Modkit 'IceStrider'
Replies: 6
Views: 1075

Re: Kerbal22 - Mech Modkit 'IceStrider'

Fine with me.
by Kerbal22
Mon Aug 06, 2018 3:04 am
Forum: Approved Item Applications
Topic: Kerbal22 - Mech Modkit 'IceStrider'
Replies: 6
Views: 1075

Kerbal22 - Mech Modkit 'IceStrider'

Item Name: Gygax Modkit 'IceStrider' Item Description: A unique modification of the Gygax to suit Sif's unique conditions. Mostly coloration. Item Type (What item does this mimic?): Mech Modkit Link to Sprites (.dmi preferred): https://cdn.discordapp.com/attachments/304813030213025792/47582926671865...
by Kerbal22
Mon Feb 26, 2018 9:01 pm
Forum: Suggestions & Feedback
Topic: First Aid Stations and you: or how i learned to stop worrying and love cargo
Replies: 12
Views: 2318

Re: First Aid Stations and you: or how i learned to stop worrying and love cargo

But this isn't real life, is it? The realism arguement is out the window at this point in time, mostly because we're on a space station. In orbit of a planet that doesn't exist, using a magic gas-liquid-solid thing that somehow exists in all three states at the same pressure and temperature - and we...
by Kerbal22
Fri Feb 23, 2018 4:49 am
Forum: Suggestions & Feedback
Topic: First Aid Stations and you: or how i learned to stop worrying and love cargo
Replies: 12
Views: 2318

First Aid Stations and you: or how i learned to stop worrying and love cargo

The recent removal of first-aid stations has been a source of :salt:. Much more than the largest salt mine in the world, actually! Server donations are now handled for the foreseeable future. Jokes aside. Why? This change does not appear to make people less ready to deal with issues. It will make an...
by Kerbal22
Mon Feb 12, 2018 4:01 am
Forum: Suggestions & Feedback
Topic: Guns and Explorers: Risk/Reward
Replies: 3
Views: 851

Guns and Explorers: Risk/Reward

So! As it stands, explorers get silly star-trek-style pistols which are kind of boring and silly in that they use a weapon power cell (2,400 charge) in a few shots while not even doing decent damage. Skree. Suggested changes: Mob drops and exchanges: This is where Sif's wildlife comes into play. We ...
by Kerbal22
Fri Nov 24, 2017 10:27 am
Forum: Suggestions & Feedback
Topic: #MakeBartendingGreatAgain
Replies: 7
Views: 1467

Re: #MakeBartendingGreatAgain

yes pls
by Kerbal22
Sun Nov 19, 2017 10:57 am
Forum: Suggestions & Feedback
Topic: Southern Cross Map Testing
Replies: 33
Views: 6434

Re: Southern Cross Map Testing

Supermatter engine needs some tweaks.

More gas canisters in the engine room, since the loops are bigger. Standard nitrogen setup runs pretty dangerously close to the point where the SM takes damage.
by Kerbal22
Wed Nov 15, 2017 7:32 am
Forum: Suggestions & Feedback
Topic: Senior Crew Jobs
Replies: 15
Views: 3330

Re: Senior Crew Jobs

tbh i think atmos and engineering should be merged and atmos tech should just be an alt title.